- published: 28 Feb 2017
- views: 968
Researchers at Brigham Young University and Lockheed Martin have decided to take rapidly advancing virtual reality gaming technology and use it for something a bit more practical: engineering. The system leverages immersive 3D technology from the Unity game engine to create training environments accessible to engineers from any location in the world—as long as they have a virtual reality headset. Read more: https://news.byu.edu/news/engineering-students-use-virtual-reality-develop-aerospace-and-defense-solutions
This will soon be reality.
From Nintendo to Xbox and PlayStation, nothing is safe from getting ripped off. Here are some of the most ridiculous. Subscribe for more: http://youtube.com/gameranxtv
Learn more about research at NCH: http://bit.ly/1I3g8WE Researchers at Nationwide Children's Hospital have developed a way to measure upper extremity movement in patients with muscular dystrophy using interactive video game technology. Their hope is to expand inclusion criteria for clinical trials to incorporate patients using wheelchairs.
Big changes are on the way for video games. Take a moment to learn what's hitting shelves this fall. Gaming will never be the same!
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This video is from Sierra Online. They are talking about the technology they are using in their games. This video is from the early 90s.
Real life is starting to look pixelated. Video Games: 1962: Soacewar 1972: Pong 1973: Space Race 1974: Tv Basketball 1975: Gun Fight 1976: Death Race 1977: Canyon Bomber 1978: Space Invaders 1979: Speed Freak 1980: Pacman 1981: Donkey Kong 1982: Pole Position 1983: Tapper 1984: Duck Hunt 1985: Super Mario Bros. 1986: The Legend of Zelda 1987: Street Fighter 1988: Galaxy Force 2 1989: Prince of Persia 1990: Mickey Mouse Castle of Illusion 1991: Sonic The Hedgehog 1992: Mortal Combat 1993: Doom 1994: Tekken 1995: Time Crisis 1996: Quake 1997: Gran Turismo 1997: Grand Theft Auto 1998: Half Life 1999: Unreal Tournament 2000: Tony Hawk's Pro Skater 2 2001: Max Payne 2002: Hitman 2: Silent Assassin 2003: Tom Clancy's Splinter Cell 2004: Half-Life 2 2005: Grand Theft Auto San Andreas 2006: T...
"It's kind of crazy. I was actually doing my sports medicine training, and I had recently bought an Xbox video game system. I was playing around with it and doing a game where you had to move around. The character was controlled by your movements. I immediately thought, 'Wait, could we use this for medical research?' … It's been about three or four years now, and we're finally to a point where we have software that we're able to go out to high schools and to gyms and actually test high school male and female athletes and look at the way they jump and land," Dr. Aaron Gray said. This is Dr. Aaron Gray, a sports medicine doctor at the University of Missouri. He's trying to revolutionize the way athletes detect their risk for devastating knee injuries … all by using Microsoft Kinect's mot...
It's been months since Just Cause 3 was released, but it hasn't been cracked by hackers yet. It's a new world for piracy, all thanks to an Austrian company named Denuvo. Read more here: http://kotaku.com/the-anti-piracy-tech-thats-tearing-video-game-hackers-a-1759518600 For more videos, news, previews and reviews, go to http://kotaku.com
Project for my IT 104 Class References: Dunne, J. R.,M.C.U.S.N., & McDonald, C. L., PhD. (2010). Pulse!!: A model for research and development of virtual-reality learning in military medical education and training. Military Medicine, 175(7), 25-27. Retrieved from https://search.proquest.com/docview/745591872?accountid=14541 Donovan, Tristan. (2010). Replay: The history of video games. Yellow Ant. Hampton, T. (2013, March 09). Can Video Games Help Train Surgeons? Retrieved February 26, 2017, from http://www.bidmc.org/YourHealth/Health-Notes/SurgicalInnovations/Advances/VideoGames.aspx Kandola, A. (2016, 09). THE EMERGING POTENTIAL OF VIDEO GAMES. Australasian Science, 37, 18-21. Retrieved from https://search-proquest-com.mutex.gmu.edu/docview/1814289419?accountid=14541 Kleinman, J. ...
my hopes for video game tech
When will we have video game technology in real life? This video hope to answer some of the question, predicting the invention date of popular items like the Portal Gun, Comet Observatory, and some not as known items like the Spinner from Legend of Zelda This video was made using Wonder Share Video Editor. I don't know if there is a water mark on the video yet, but if their is, ignore it. I do not own any of the content in the video. All I did was stitch it together. All rights to their original owners.